July 2, 2015
By Steve, AKA DMSteve
We all know the card Sunforger; it’s in a lot of Commander decks, mainly in red/white, and there are a lot of cards that can be used with it in order to either make or break a game. I know I used this a lot when I played Jor Kadeen, the Prevailer with a lot of tool box cards such as Condemn, Wear // Tear, etc. in order to win some games. But this isn’t about these traditional toolbox cards, this will be more about some of the more unorthodox cards that can be pulled with Sunforger. First a reminder of what Sunforger does:
July 2, 2015
CommanderCast’s newest members, Aaron AKA Uncle Landdrops, and Eric AKA Grandpa Growth, have teamed up to bring you content to fill some of that empty space in the CommanderCast weekly schedule.
Back on The General Zone, The Stack article series was a collaborative card review we did on most Saturdays. Turning it into a 30-45 minute podcast was a long-actualized goal for the former TGZ-ers, and there hope is to live the dream and keep it real while the rest of CC is in the realz. So here’s our pilot, a history of The Stack (with links below!), some Big Lebowski blathering, and a discussion on opening hands. We hopez you liekz!
July 2, 2015
July 1, 2015
by Eric, aka Grandpa Growth
Today’s article is part two of a series about designing more consistent decks by building around three key concepts: access, velocity, and selection. With these powers combined you are
Captain Planet going to have a more consistent deck. Last week on “Decksplanations,” I talked about access, so if you missed it I encourage you to go back and catch up.
By Eric, aka Grandpa Growth
I spend a lot of time in my own head. I am contemplative and solipsistic. Ideas are my favorite pastime. It is for this reason that I find kinship with thinkers and philosophers ranging from the classical right up to the modern day. To me, thinking is my real work. My job is a distraction from my thinking. I enjoy the untangling of mental knots. This helps me in a couple of ways, one being that it keeps me involved in the game of Magic.
Magic is a deep mental challenge. Volumes have been written about it. Both fortune and fame have been made playing it. It asks of us a passionate pursuit. It takes quite a lot of slow, purposeful thought to get good at. Every once in a while you can pull off a win while you are on autopilot, but most of the time you are going to have to ponder your way to victory…sometimes literally.
Listeners, prepare to feast your ears upon the glory that is Judson, aka GU Doug, and his Anafenza deck that – you guessed it – hates everything. Why does she hate? Well, I’m no psychiatrist, but if I had to roll around town in a chariot pulled by a couple of goats, I’d be pretty pissed at the world, too. Let’s face it, I know that the dragons were all dead at that point in the timeline, but are you seriously telling me that her only option for chariot locomotion was a pair of goats? She was the freakin’ Khan, fer chrisakes! Would it be too much to ask to get the woman a horse? If Surrak were driving that chariot, you know he’d have a damn bear strapped in and ready to punch every time he needed to shift gears, but Anafenza only gets two measly goats? I don’t like to make this podcast political, but I’m calling sexism on this one.
Oh yeah, and we also talk about Jud’s deck, too. Be sure to check all the links after the jump to get a full dose of the high priest of Tri-Cornerism’s amazing series of deck lists. Let’s face it, people: this guy is a master.
Also, scale birds.