by William

This week is a tale of tragedy, frustration, and salty tears.

Read the rest of this entry »

erdnHello and welcome to another episode of Rival’s Duel. While we were gone (sorry about that, still cleaning the Eldrazi spawn out of my circuit breaker) WoTC announced a whole bunch of stuff. So much that we have a bunch of stuff to baselessly speculate about. We cover all the announcements from WoTC, including the ones that don’t not apply to Commander (but are still sweet. Seriously, draft packs of Conspiracy is great.). We then spend a great deal of time speculating about what the four color legendary creatures in Commander 2016, will look like and what type of decks they are likely to helm. As always, the full shownotes are after the break.








Read the rest of this entry »

12191398_10153183284063309_1765859596241901736_n The Stack Grandpa (Eric)

We’re catching up quick! This week’s Stack of Stacks features a few real Magic topics, like how to do basic Math better, and how Gramps and I would fix Boros. We also say good-bye to our dear friends at Top & Go Productions, who decided to move on from Commander content a few months back.


Aaron’s Birthday was, like, the day before this recording, and Eric wanted to celebrate. So we kinda did, and we talked about Eternal Masters and stuff.

Stacky The Shark


Read the rest of this entry »

Grandpa (Eric)

By Eric, AKA Grandpa Growth


Producing multiple colors is easier now than it’s ever been before. In the early years of Magic, multicolor lands were rare and quite low in power level; a stark contrast to the modern trend of printing a new cycle of rare dual lands in every block and a cycle of uncommon dual lands at least half the time. Last month, in my article Is Command Tower Good for the Format?, I gave a much abridged history of mana fixing, detailing how the world of Magic has changed since Shards of Alara was released. Starting today, I’ll be expanding upon that concept and giving each set its due, so grab some popcorn and settle in. This is a tour of the important lands from every block in Magic, starting from the very beginning.


This behemoth of an article will be split into four parts to make it slightly more digestible. You can click the headings to see a list of all the lands printed in that set. Afterwards, I’ll give some context on those cards and how they affected the ongoing development of the game.


In today’s article, we’ll be covering the “wild west days”: Magic’s early years, starting with Alpha and ending just before the advent of the block structure. These sets are collectively known as Magic’s “early expansions.”

Read the rest of this entry »

Will    HeadShot of the Captain

Hello everyone and welcome to CommanderCast Episode 248! We’re your weekly source for Community, Strategy, and Technology, hosted on MTGcast.com and our homesite, CommanderCast.com! We’re recording this on May 19th, 2016. This week William and Calvin are joined by Stark as we discuss the latest news from WOTC  and talk about precon stuff. 

click the IB!

Ib Download





Read the rest of this entry »

Billy headshot

By Billy


Today we’re going to be looking at a fairly straight-forward horde that is very easy to build on a budget, and ought to provide a decent amount of challenge and entertainment for a beginning horde builder. Today we look at Soldiers.

Read the rest of this entry »