July 29, 2016
By Aaron, AKA Uncle Landdrops
I know it’s been quite a while since my last article–almost a year–and I’d be lying if I said it didn’t feel like I’ve been in a reverse Hyperbolic Time Chamber, where it feels like yesterday I was moving to Magic’s Mecca with a handful of decks and a heart full of dreams. I know I haven’t been completely off the grid, but this article makes it official: I’m putting words on the CommanderCast page again!
July 28, 2016
Hello everyone and welcome to another episode of Rival’s Duel. Sorry for the delay in release, our boss Kozilek was upset that we were once again complaining about the eldrazi and and held us up in post. Fortunately, we were able to remind him that he was destroyed in the last set and he has temporarily disappeared in a puff of logic. That being said, we are ready to review the newest set and give you our take on it. For the first time in our history, we are feeling kind of reserved in our enthusiasm for this set. Are we wrong? Is this set full of hidden gems for commander that we have missed? Let us know in the comments below. As always, set review shows have no shownotes, so sit back and enjoy.
July 27, 2016
By Eric, AKA Grandpa Growth
Welcome back to another “No Uncertain Terms,” or N.U.T. (the scientific term for a language pedant). It’s been quite some time since I did an entry in this series, so here’s a refresher: This series is meant to be a reference to help players communicate more effectively with each other. Each article will introduce and explain a commonly used piece of Magic slang and attempt to pare it down to its fundamental definition.
Previously, I discussed the definition of Aggro and what it means to be an Aggro deck. Today, I’m going to pick up where I left off and discuss the archetype of Control decks using that same model.
July 25, 2016
Hello everyone and welcome to CommanderCast Episode 254! We’re your weekly source for Community, Strategy, and Technology, hosted on MTGcast.com and our homesite, CommanderCast.com! THis week Mark is joined by Calvin and Adam as they talk about how to fix Archenemy, and suggest a few cards for a werewolf deck.
July 22, 2016
Portal adds in four cards. You might think that’s not a lot, and usually you’d be right. But this ain’t Homelands, and these aren’t bad cards. Not at all.
July 20, 2016
By Eric, AKA Grandpa Growth
Strategy is a fundamental part of the human experience. The ability to analyze a situation and take advantage of it is our birthright as a species. It’s the one thing that we can do so much better than every other form of life that we have encountered, but we don’t get it for free. Strategy is a skill that you need to learn and, like all new skills, learning it can be a process. To help guide you through the pitfalls of acquiring such a crucial ability, I’ve gathered together some ideas to help you learn to strategize. Internalizing these ideas and repeating them will allow you to become great at just about anything you want. Sound a little too good to be true? If you don’t believe me, just watch.