Good Morning my fellow casuals! Are you tired of playing the same strategies? Do you find yourself not caring about defeating your opponents? Well you may be suffering from Try-Hard Anemia. If you’re an older casual player and you feel these symptoms talk to your local OSMP (Old School Magic Player) about Bling Counter and the Durdle Die. These may be the cure for you! Side effects may include, but not limited to: Amusement, confusion of others, and low bank accounts. Keep away from small children and Spikes.
March 6, 2014
I feel like my reputation for blue-bashing is getting a little bit out of hand. I mean, I obviously would play Vexing Shusher as my general if anyone would let me, and I clearly think that Cavern of Souls is the greatest land ever printed. But that doesn’t mean that I hate blue. To the contrary, I used to be quite the blue player (and by that I mean my Jhoira deck had a lot of counter spells) until I got disillusioned (see, that’s a funny joke because blue plays illusions) and gave it up for redder pastures.
But sometimes I still get the itch to build a solid blue deck. So, in memoriam of my time as a blue player (and to prevent the readers who still play blue from hating me forever) I would like to present to you the top ten blue decks I desperately wish I could build.
And also the reasons that I should never be allowed to touch them.
Posted by Brian (@ChaosMTG).
Nole did his 90 minutes on Why We Play Commander last week. So, since I also have 90 minutes, I think I’ll do my own take on it.
As much as I love Magic, there are almost as many things about it that I hate (with every new product release the question of “why do we keep playing this game?” is inevitable among my playgroup… Maybe we’re just pessimistic). Today I’ll talk about the things I hate about this format. So, prepare for 90 (now 80) minutes of ranting and/or complaining about this format that I both hate and love.
If you don’t want to see my completely biased complaints about the format, you might want to pass on this one.
March 4, 2014
Your opponents have the right to play Azami, lady of scrolls. Yet you too have the right to take up arms against Azami. Let’s take a look at how the Azami deck works and ways that you can foil her plans of trying to say “I win”.
Hello everyone and welcome to another episode of you weekly dose of Commandercast!!! This week we have Cassidy Sliver from TCGPlayer.com on with us. Today we’re going to talk about the new line of toys that will be coming soon from Wizards of some of our favorite Planeswalkers, We talk about the Dimir guild, alternate win cons, and the combination of Blue/Black in general!
If all that sound like something for you, Click the Ib!!
February 28, 2014
Posted by Chris-B
Eggs are delicious especially when seasoned with your opponents salty tears. This week’s general of choice is Sydri, so you know what that means… I am building EDH eggs. Your opponents will love (looooove) how you make one mana artifacts leisurely change zones, trigger minor abilities and inexplicably move you closer to victory at a snails pace. Why sit there waiting to hit 4 mana to start making plays when you can be chucking fistfuls of cheap crappy artifacts into play as early as turn 1? We are talking A.B.C. Always Be Casting. If you’d rather have 10 permanents that don’t do anything than 1 permanent that does Things, this is the deck for you. This is Sydri side up with a side of durdled eggs and it doesn’t know the meaning of the word “bomb.”