This entry is part 289 of 331 in the series CommanderCast

Hello everyone and welcome to the real CommanderCast Episode 277! We’re your weekly source for Community, Strategy, and Technology, hosted on and our homesite:! The guys are back this week. Mark and Adam go over Office Color Deck ideas. This week it’s all about Aggro! A Deck based on the idea of going into the red zone. So what’sthe catch? Well they guys are doing it in blue… Yeah…

And all you have to do is click the IB!!!

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CommanderCast Episode 277

Posted: April 3, 2017








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Amonkhet Spoilers! (in brief)


Aggro philosophy

  • Turn cards sideways every turn
  • Curve out
  • Minimal spell slots
    • Removal to get through
    • Card draw
    • Protection
    • Combat tricks
  • Often lower land count




Why is blue normally bad at aggro?

  • Combat tricks are subpar
  • Blue is more reactive
  • Lack haste and power from creatures


How can blue be aggro?


  • Good at evasion/protection
  • Great card draw to keep the threats coming
  • Lock opponents boards for alpha strikes









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Calvin – Email: captainredzone(at)gmail(dot)com  // twitter: (at)CaptainRedZone


Mark – Email: mahlerma(at)gmail(dot)com


Adam – (at)squire9999 // (at)thetrinisphere


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And a big thanks to everyone here at the CommanderCast Network. We’ll see you next week with more community, strategy, and technology. Until then, LET’S GET IT!

Series Navigation<< CommanderCast Ep 276 – Off-Color Red (Draw-Go)CommanderCast Ep 278 – Off-Color Black Artifacts >>