Kingdom Magic is a Magic variant that works best with five players. In it, players are assigned one of five roles at random that determine their victory conditions. Only one role, the King, is known to other players, and the rest are kept secret from others until the game is over or a player is eliminated.
- King: The King is the only role assigned to a player that is known to the other players. The King always takes the first turn, and starts the game with ten more life than other players. The King wins if he/she is alive at the end of the game.
- Knight: The Knight wins if the King is alive at the end of the game. This means the Knight has to work to protect the King, and is the only role that can win the game even if they are eliminated. This format is best played with one Knight, though you can add more depending on the number of players.
- Bandit(s): The Bandits win if the King dies and they are still alive. Bandits lose only by dying, making this the most traditional role. This format is best played with two Bandits, though you can add more depending on the number of players.
- Assassin: The Assassin wins if everyone except himself is dead.
To provide players with roles, you can hand out cards that are either tied to specific roles, or have the role printed on the card. Hold a small hand of five cards and hold them out fanned to other players, and each takes one. They look at it and do not reveal it, with the exception of the King, whose identity is public information. Their role is dictated by the card (for example, Plains = King, Swamp = Assassin, Mountain = Bandit, Forest = Knight).