This entry is part 13 of 13 in the series Podcast Season 6

Posted by ANDY aka GHoooSTS
A rumbling blaze on the internet’s horizon! Six manly souls join as one! A towering fire of spirits and courage consume the EDH world today as the proud tradition of the Call-InFerno burns itself out with excessive hot fire!

That’s right, with the 12th episode of the season we also get ourselves some brave volunteers to risk direct voice-to-voice contact with me and plunge themselves into the firey depths of Commander wisdom, knowledge and dick jokes that form the foundation of our call-in show. This episode we have four courageous new audioscape adventurers on hand to help us expore the rugged frontiers of Commander playgroups, and even provide some tools they’ve found useful along the way that you might want to try for yourself.

Thanks to everyone who made these five call-in shows so special, they were a lot of fun to do. I am fortunate to have had the opportunity to speak with many of you not only as an audience but as peers in podcasting. The call-in shows have been some of my absolute favourites, and this one certainly lives up to the standard left behind by the ones in the archive.

Show notes and pertinent links below. Enjoy.



SHOW NOTES

00:00 to 02:20: Introduction: SQUAD UP

COMMUNITY SEGMENTS

02:35 to 1:03:09: CALL-INFERNO: 

Ruston’s Topic: How To Deal With the Guy Who Wins All The Time: It’s my experience that most Magic groups have some kind of player who is the established ‘best’ at the game within that group. This week, Ruston wants to discuss this condition. Is it detrimental to the group? Is there a good way to evening the odds or otherwise dealing with the phenomenon?

Eli’s Topic: How To Restart A Burned-Out Playgroup: Eli is in the unfortunate oposition of having a playgroup that has sort of crumbled due to various factors. In this segment we discuss how we can get things poppin’ again Commander-wise in his local environment; getting new players, drawing old ones back into the fold, how to control the factors that killed the group in the first place, and so on.

Rich’s Topic: Weaning New Players Off Proxies: Rich has a group that consists of two somewhat-clashing demographics: newer Commander players transferring from SERIOUS Magic who play with proxy-heavy powerful decks, and older EDH players who are using what they own to build less powerful originality-oriented decks. In this segment, we discuss the role of proxies, how to convince players that there’s value in playing their own creations, and why we should remember that people who like high-power, proxy-heavy games have a place in Commander too.

Matthew’s Topic: The Colour Pie, Bending And Warping: Wizards has been reworking the colour pie for a few years and Matthew wants to discuss a paradox: the fact that Magic players are constantly bitching that the pie is being ruined, but at the same time they insist that the pie is busted (usually in Blue’s favour). How can we resolve this? Is the colour pie still important, anyway?

TECHNOLOGY SEGMENT

1:03:25 to 1:029:30: Secret Tech: With some time to spare we decided to bring back errybody’s favourite segment where we list cards and make jokes about drive-bys, Secret Tech. In a special Call-InFerno edition, we set the Secret Tech valut ablaze with eight new entires provided by our audience members. Be advised: we really crumble to pieces at the end of this one.

Ruston’s Recommendations: Marton Stromgald, and Final Fortune/Last Chance/Warrior’s Oath

Eli’s Recommendations: Bonehoard, Grab the Reins

Rich’s Recommendations: Oona’s Prowler, Conjurer’s Closet

Matthew’s Recommendations: Not Of This World, Falkenrath Exterminator (brrrap brrrap)

OUTTRO

1:29:43 to closing: Outtro: Thanks for listening!

CONTACT INFORMATION

  • Andy: E-Mail: CommanderCast(at)gmail(dot)com // Twitter: (at)CommanderCast
  • Donovan: Use MTGS forum
  • Ruston: Twitter:(at)kinginyellow13
  • Eli: Twitter: (at)sneakyfatkid7
  • Rich: Twitter: (at)lawm4ge
  • Matthew: E-Mail: mmsoloman(at)gmail(dot)com
Series Navigation<< CommanderCast S6E13 – Cardboard Kings
  • InameK

    My Meta had a dominant player as he’s the OG magic player, he’s a huge Tryhard and never helps us with deck-construction and ect. My answer, get good at the game spent $150 on a good deck that I love with all my heart and kick his ass so that no matter who of us wins the duel someone else will ping us to death in the 4 way game, it works out pretty well. So my answer “God-complex” take down haha. He’s also a “look at my invisible foil cards” that I can never read so I totally understood what you said about that a while back Andy, loved this episode thanks guys

    • http://www.facebook.com/mark.paulino Mark Jaesen Paulino

      Re: proxying, it hasn’t really been a problem with the groups
      where I play because we’ve had experience with Diablo 2 and the Jamella
      program, which just hacks any item you want into your character. When people
      didn’t need to work for their stuff, the game got old fast. I think it’s the
      same thing with proxies. However, I don’t think I’ll mind if people had the
      actual card in their collections, but they just have more than one deck that
      need it and/or they’re ‘too expensive’ so they’d want to preserve the
      condition.

      • InameK

        It’s all good, I gotta agree the only time we have let guys proxy is when it was a wonderfully soggy day over in England and my friend had his Deck totally waterlogged as his backpack leaked so we’re letting him proxy while he builds that deck back up, we don’t like people who proxy these £££ crazy cards like the black player going to get the Imperial Seal proxy that’s just a piece of paper he drew on. I wouldn’t be so bothered if he made a nice looking proxy

        • http://twitter.com/thejylox Mark Jaesen Paulino

          Yeah, and making a really good proxy can very likely be more expensive (with ink and photo paper, ‘proxy making skills’) than most dollar rares.

  • thaumaturge

    God I love this show sometimes.

  • http://twitter.com/SneakyFatKid7 Eli Yannopoulos

    Also I have recently learned that double insurrection doesnt work but bizarre trader does work.

    • Doom Lich

      Well they do very different things. One gives permanent control, one ends no matter what EOT. Neither is actually a timestamp based effect.

  • nathones

    Probably the best caller inferno to date. great way to end.

  • http://www.facebook.com/profile.php?id=1662499321 Kirsin Koch

    In Re: Weaning New Players Off Proxies:
    At one of my LGS, there’s a younger player who is not hurting for cards and plays some very aggressive red X-spell decks. However, he had the novel approach of building a deck only out of cards signed and donated to him from other players at the LGS. Most of it is draft commons, but it also has stuff like Sol Ring in there. It’s an interesting way to build a deck for a poorer player, wean someone off of proxies by issuing a deck building challenge, or form of “house” deck to be shared at the LGS. It also had the odd benefit of forming this weird community around the deck. The players that donated higher-value cards in there have their names on the cards and are plenty excited to say, “Yeah, I donated that!” (The downside: The player semi-pressures people to donate cards out of their trade binders.)

  • http://www.facebook.com/CizzKid Corry Newton

    Oh gawd this is the second episode this was so awesome and I almost died laughing.