This entry is part 70 of 392 in the series CommanderCast

Posted by ANDY aka GHoooSTS
Fire up your universal translator for this one, because it might just end up sounding like indecipherable gibberish to the accent-sensitive ears out there. This week we have a dirty collection of broad-reaching accents, from Brionne’s Texas drawl to my Canadian abootings and hawses, but this week we have a special guest from Germany: Dominik of Completely Casual. He represents the Euro side of things, talking EXCLUSIVELY about schnitzels and fraulens.

Carlos also brings a voice that’s easily understandable to the melee.

But that’s pretty much the only thing that unifies this week’s podcast as we touch on a broad spectrum of topics, from player-regulation of the format becoming official to Mulligans and all kinds of other crap in between.

Show notes and pertinent links below. Enjoy.




SHOW NOTES

00:00 to 04:01: Intro: Listen to a podcast

COMMUNITY SEGMENTS

04:10 to 14:21: Free-For-All Roundtable: Supreme Commanders: Dominik’s suggested topic for the week’s Free-For-All:

“Should the Rules Commitee give more power over rules of the format to the players, including the banned list?”

It’s a simple questions with tons of implications and this leads to a broad, branching discussion. How would such a system be implemented, and how would it improve the overall system? What are the pitfalls of player control? Why should players who can’t even regulate local playgroups influence players everywhere? Isn’t this pretty much what the current system does? All this and more!

(also Kokusho comes up)

STRATEGY SEGMENTS

40:07 to 54:54: Atypical Removal: Terror works in a pinch. But sometimes, you wish you had something that didn’t just kill a guy. You want to erase his ass. You want to send him to a field in an abstract place where he just ends up working away the rest of his life from the sweat of his brow. There’s also stuff like bounce and even the ol’ Icy Manipulator to throw some… uh… ice in your opponent’s plans.

How much should you value this non-graveyard-based removal? What’s the good stuff (Crib Swap) and the less-good stuff (Journey to Nowhere)?

40:07 to 54:54: Mulligan Strats: We’re going to explore the complex world of Mulligans this week. What kind of guidelines do you have for what hands you can keep, and which do you cast back into the abyss of your deck? In the event you use the official abomination of the Partial Paris, how do you choose which cards to keep and which to ship? How many lands represent a quality opening hand?

Dom’s Sol’Kanar, the Swamp King Hand: 5 lands that cover his mana spectrum, Temple of the False GodColdsteel Heart, Demonic Tutor

Andy’s Brion Stoutarm Hand: 2 Mountain, Armillary Sphere, Sun Titan, Stonehewer Giant, Word of Seizing, Ghostway

Brionne’s Eight-and-a-Half Tails Hand: 1 Plains, Crystal Ball, Knight of the White Orchard, Oblivion Stone, Serra Avatar, Esper Panorama, Akroma, Angel of Wrath

Carlos’ Kemba, Kha Regent Hand: 3 Snow-Covered Plains, Urza’s Power Plant, Mentor of the Meek, Swiftfoot Boots, Austere Command

TECHNOLOGY SEGMENTS

1:08:19 to 1:31:16: Style Points Trade-Up: Tired of the Same Old Shit™ that a lot of Commander decks end up using? This week we recommend some ways to deliberately break out of deckbuilding monotony with a Style Points Trade-Up. These cards might not be the best swaps in the world, power-wise, but hopefully they can at least renew your interest in playing decks that are getting too same-y or even save you some money (these alternative cards are a LOT cheaper in most instances).

Andy’s Recommendations: Swap some of your generic OP tutors for Night Dealings, and trade in some of your equipment for Auras.

Carlos’ Recommendations: Change up some of your more routine removal for Fiend Hunter,and trade in your Rite of Replication for Cackling Counterpart.

Dominik’s Recommendations: Create restrictions to enable you to play cards that might be considered worse: for example, using Sol’Kanar, the Swamp King because it’s the only 5 CMC card in the deck; on top of that, impose a limit of six mana or less.

Brionne’s Recommendations: Give Corpse Connisseur a run over Entomb/Buried Alive, and Totem-Guide Hartebeest can serve as the Stoneforge Mystic of Auras! Sort of… kinda.

OUTTRO

1:31:29 to closing: Outtro: Thanks for listening!

CONTACT INFORMATION

  • Andy: E-Mail: CommanderCast(at)gmail(dot)com // Twitter: (at)CommanderCast
  • Brionne: E-Mail: snapplecoffee(at)gmail(dot)com // Twitter: (at)snapplecoffee
  • Carlos: E-Mail: cag5383(at)gmail(dot)com // Twitter: (at)cag5383
  • Dominik: Contact information here
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