This entry is part 1 of 4 in the series This Olde Guildhouse

By DAN aka chaosorbFTW
DanThere was a time when Braingeyser was king. A time when extra cards were drawn in a ponderously slow avalanche. A time when the main phase was sacrificed for XUU new draws. That was the time when Braingeyser reigned. The king is dead, long live the king.



For quite some time card advantage was built along the back of sorcery speed draw, and players built their decks to take advantage of large but slow influxes of new cards. Then along came Ice Age, and amidst the forest of cantrips and other draw nestled Brainstorm. Originally, Brainstorm rightly sat in the shadow of Necropotence in terms of sheer power. It was an effective, efficient source of draw the likes of which had never been printed before. While it took some time for the true power of Brainstorm to show itself, it became a staple for blue mages. What turned Brainstorm from a solid addition to the powerhouse we are familiar with today is the ability to constantly and consistently shuffle your deck. Dead cards were sent away for later use, and three fresh draws could be set up. Read the rest of this entry »

This entry is part 2 of 4 in the series This Olde Guildhouse

Posted by DAN aka chaosorbFTW

Hi. My name is Dan, and I’m an EDH try-hard. I didn’t grow up wanting to be that guy. I didn’t used to think “Hmmm, I wonder if I can ruin someone’s afternoon by playing Zur the Enchanter?” Things just came together that way. Maybe it can be blamed on my tournament upbringing. Maybe my parents didn’t do enough to teach me about constructed vs. casual. Maybe I just fell in with the wrong card crowd. I used to be sure that all that mattered was I really loved playing Magic, and I loved having a deck that really worked. Now I’m starting to think there just might be more to it.

Read the rest of this entry »

This entry is part 3 of 4 in the series This Olde Guildhouse

Posted by “Dan” aka “ChaosorbFTW”
Don’t judge a book by it’s cover. I’ve heard that more times than I care to remember. It’s a phrase used to remind people that you need to look past the first impression and really find out what is going on within before making a decision. Threat assessment in EDH is no different, as an understanding of game state and possible deck contents of everyone at the table plays a crucial role in determining what is a threat at any given time.

No matter what level of skill you have at reading a game state and evaluating your level of danger, there are certain cards that can hit the table and always put a bulls eye on themselves. Clearly this isn’t new information, as every group knows what the typical problem cards are in their environment. However, there are some cards that are so universally feared and reviled they immediately turn the attention of the entire playgroup towards them, and very often label their caster as “that guy” at the table.

That guy who plays the card everyone hates.
Read the rest of this entry »

This entry is part 4 of 4 in the series This Olde Guildhouse

 by Dan aka chaosorbFTW
dan

“He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you.”
-Friedrich Nietzsche

No matter how fervent and dedicated a recovering addict is, the smallest slip can cause a relapse. Hang out with the wrong people, stop reminding yourself that you have a problem, overlook a 10 mana enchantment’s ability to corrupt. Any of these situations can change things in the blink of an eye; suddenly you’re at a table while 4 other players watch you combo off. It’s a sobering thought that it can happen to any one of us. Here’s the story of how it happened to me.

omniscience Read the rest of this entry »