This entry is part 10 of 15 in the series Journey to Nowhere

by Judson AKA GUDoug

GUDougI have probably talked about my Doran, the Siege Tower deck a time or two by now in my articles, probably more.  Doran was my favorite deck and always my go to weapon of choice.  It was a deck that I believed was destined for EDH greatness, and I never thought in a million years that I would take it apart.  Me, Doran, and Rhys riding off into the sunset best of buds, that is how I always saw it in those early days through my rose colored glasses.  Over the past four plus years I have built and taken apart more decks than I can count, ranging from one and done garbage flops, to dusters, to tried and true workhorse favorites, but Rhys and Doran were always the two pillars of my EDH stable.  Beacons of light on the dark and treacherous EDH landscape.  Then over a period of time I started noticing that I wasn’t seeing Doran all that much anymore.  We were growing apart and I found myself purposely leaving him on the shelf at home instead of triumphantly heralding him as my champion ready to fight for my honor on the hallowed EDH tables of Win More Games.  There was a nagging voice in my head telling me I should give him his pink slip and loot his bountiful sleeves of their tryhard staples.  Then it happened.  I was out of sleeves one day and there was Doran taking up space and plastic card protectors.  Just like that it was over, Doran was just a pile of leavings.  Like a movie cop shot down two days before retirement (retirorny), he was gone before he ever got to see the last two original dual lands, Scrubland and Bayou, I needed for the deck (got them on PucaTrade of course).  That is when I realized that it doesn’t matter how much you treasure a certain deck, things change and nothing lasts forever in EDH. Read the rest of this entry »

This entry is part 8 of 15 in the series Journey to Nowhere

by Judson AKA GUDoug

GUDougI’ve been pretty down on tutors for a while now.  If I had to blame an incident or moment in time where this happen I don’t  think I could pin-point anything with any certainty.  Maybe it was with the printing of any number of new cards that can single handedly dominate a game and the redundant easy everyone seems to fetch and summon them for their bidding, the ever increasing ridiculousness of what the new tutors are capable of (good or bad in actual application), or the slow but steady elevation in the number of tutors that I witnessed both within my playgroup and online.  Or it could have been my desire to get closer to the Highlander aspect of format.  Maybe just maybe it was that I started making a lot of theme decks with few to no tutors and saw a deck could work just fine with out them, and often times the randomness was more enjoyable then every game playing out the same. How many tutors are too many: 1, 2, 4, 8, more?  That is a really hard question to answer when everyone has their own expectations, version of how to play, and idea of what is acceptable.  All while the format is without expectation and is lacking definitive/consistent rules regarding what is acceptable to play and not play.  A social contract is only as solid as the least abiding of its followers. Read the rest of this entry »