Notions of Horde: Wrath of the Gods
March 11, 2016
By Billy
The gods have been angered! Fear their unyielding wrath!
Ok, maybe that is a little over dramatic. What we’ve got here is a pile of enchantment creature tokens I found inspiring a little project.
The central theme of this horde was initially going to be getting Constellation triggers, but after looking at the options too many Constellation cards required decisions that couldn’t easily be ruled for the horde. Then there was Eidolon of Blossoms, which initially looked good, right up until I realized it would cause the horde to draw its whole deck off the triggers. Do not let the low Constellation count fool you; this horde is brutal and remarkably synergistic.
Notions of Horde: Allies and Eldrazi, a Study in Opposites
February 19, 2016
By Billy
Today I’m going to be discussing two different hordes, both of which I’ve been wanting to build for quite a while but never felt like there were enough Horde-playable cards for the tribes. That’s right: it’s Kor and Vampires Tribal!
Just kidding.
I’m talking about Eldrazi and Allies Hordes. These are two horde ideas that have been bouncing around my head since I’d first heard of Horde, but I wasn’t sure how to build them in interesting and fun ways. Thanks to Magic’s return to Zendikar, I feel like I have the tools available to produce hordes that are worthwhile and provide enough of a different spin on the format to feel different from other, more standard hordes.
Notions of Horde: Zombies
February 4, 2016
By Billy
It happens to every group at some point. Tensions start running high, and maybe people need something inanimate to take that out on. I like it, because it appeals to the game designer in me. Quite a few video games ship with level editors these days, but very few board games do. Horde gives a unique outlet for that creative urge. In my second (of what I hope to be many) sporadic articles about my adventures in Horde design, I’m going to discuss the first horde I built: Zombies.
Notions of Horde: August 29, 1997
January 14, 2016
by Billy
August 29, 1997. Skynet becomes self-aware at 2:14 AM. In retaliation for its human handlers attempting to shut it down, it launches a nuclear strike against all of humanity. The survivors would call it Judgment Day. It is now the distant future–the year 2000–and you and your fellow commanders must lead the resistance against the onslaught of machines.
Posted by ANDY aka GHoooSTS
After we recorded this one, I got an email from Sam saying he really enjoyed it and would love to be on again, which blew my mind because this ‘cast was the biggest clusterfuck ever organization-wise. And yet here it is for you, dutifully arriving on time for Monday. It’s the kickoff to Variants Week here at CommanderCast, so you know this episode is crammed so full of variant-related goodness that it’s ready to burst with all kinds of weird gameplay stipulations you can mop up and ooze over your normal Commander sessions.
…that made it sound incredibly unappealing.
Anyway, I have Andrew and Imshan on this show as well, and Andrew is drunk I think. It’s something to behold.
In other news…
- The Season Finale will have a Mailbag segment. If you have something yo want us to discuss, send it to CommanderCast(at)gmail(dot)com.
- I am working on Gifts Given 2012, which will involve t-shirts. If you want to learn more, click here.
- With the advent of Season Seven I am also looking for more affiliates to jam with. If you produce EDH content online, get in touch with me and let’s talk.
Show notes and pertinent links below. Enjoy.
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Video – An Introduction To Horde Magic
February 23, 2012
By ANDY aka GHoooSTS
This week I tried out something new. Check it out: I made a small ROCKUMENTARY that can function as an introduction to Horde Magic to anybody who hasn’t tried this format. This is the first time I’ve used this editing software and really, it pretty much also the first time I’ve mucked around with my new camera, so it’s certainly not the most polished thing I’ve ever done. But at least it’s something. I think I have the basics of it figured out.
Here’s the video. Comments on how to improve or ideas for future videos are all welcome.
For those who watch the video and would like to learn more about Horde Magic, check out these articles:
- Horde Magic: A New Way To Play Magic: This is the article that started it all. Find the basic rules, a list for a Zombie horde, and more within.
- Horde Magic: An Open Source Project: The follow-up to the original article expands on non-Zombie hordes, additional rules, the concept of Survivor decks, and more.
- A large-ish thread on MtG Salvation that will show some of the other ideas people have had for the project.