This entry is part 448 of 454 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 415! This week Mark and Adam are back and let’s cut to it they are going to be talking about the recent announcement from WotC about a new IP crossover with the Walking Dead franchise and how they feel about it. If you have heard about it or have been out of the MTG loop for about a week you’re going to learn enough about it today. After they talk about… that gem… the guys move on to the new double face land/spell cards and how they change the way you look at the number of lands you include in your decks. Then they were things up with a quick discussion about if there are now enough Kicker cards to make a certain card viable in our format.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 441 of 454 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 409! This week Mark and Adam are trying to figure out what, if any, Cycle Lands are worth running. But first, Gavin Verhey recently started talking about the future of Commander and the guys have some interesting things to say about it! Then we wrap up the show with a look at some of the best/overlooked cards from Amonkhet!

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 431 of 454 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 401! We finally made it out of the 400 celebration and we’re back to regularly scheduled programming. Huge thank you to all of the people who came out if it, but this week Mark and Adam are asking… To Tapped or not To Tapped? Whether or not should tapped lands be apart of the 99 and if so what criteria should they meet before being out loud in. But first, the guys are going to discuss what they would want from the new Double Masters set. The guys then finish the episode off by discussing a few oddball mechanics from the Future Sight set.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 14 of 16 in the series Coast 2 Coast Commander

Dan Headshot    Greg Headshot
After a short break the boys are finally back! It’s time for an all new episode of Coast 2 Coast Commander, a multiplayer variety podcast for casual players! Three Commander players from the Atlantic, the Gulf of Mexico, and the Pacific sit down and talk shop on all things Commander. This week Dan, Greg, and Carl are actually here! They’ll be discussing lands, taking lemons and making lemonade with an awful commander, and share some info on a Commander themed charity event.

 

 

 

JTS

 

 

 

 

 

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This entry is part 4 of 41 in the series In General

Grandpa (Eric)

By Eric, AKA Grandpa Growth

 

I promised I’d be back. And I have returned!

 

Welcome back to part four of my retrospective about the lands of Magic: the Gathering. If you missed the previous segment, be sure to catch up by clicking the links below.

 

Part 1: The Early Expansions

Part 2: The Block Era

Part 3: The New World Order

 

This section will conclude the series by covering the time period “between Innistrads,” as it were.

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This entry is part 3 of 13 in the series Notions of Horde

Billy headshot

By Billy

 

Lands. We all use them, we all need them, so frequently we can’t afford them. After a comment Mark made about the landbase I built for “The Charmander Vibrator,” I started thinking about budget lands in Commander. Of all the formats, we have the widest pool of playable lands available. This is due in part to the eternal nature of the format, though it’s really the singleton nature of the of the format that makes the second- and third-string lands much more playable than they are in formats where you can simply grab four of the best. Today, we’re going to dig deep into the bench and sort out just which of these lands make my 99, and which are staying on the JV team.

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