This entry is part 8 of 15 in the series Journey to Nowhere

by Judson AKA GUDoug

GUDougI’ve been pretty down on tutors for a while now.  If I had to blame an incident or moment in time where this happen I don’t  think I could pin-point anything with any certainty.  Maybe it was with the printing of any number of new cards that can single handedly dominate a game and the redundant easy everyone seems to fetch and summon them for their bidding, the ever increasing ridiculousness of what the new tutors are capable of (good or bad in actual application), or the slow but steady elevation in the number of tutors that I witnessed both within my playgroup and online.  Or it could have been my desire to get closer to the Highlander aspect of format.  Maybe just maybe it was that I started making a lot of theme decks with few to no tutors and saw a deck could work just fine with out them, and often times the randomness was more enjoyable then every game playing out the same. How many tutors are too many: 1, 2, 4, 8, more?  That is a really hard question to answer when everyone has their own expectations, version of how to play, and idea of what is acceptable.  All while the format is without expectation and is lacking definitive/consistent rules regarding what is acceptable to play and not play.  A social contract is only as solid as the least abiding of its followers. Read the rest of this entry »