This entry is part 25 of 24 in the series No-Show Monday

 

Apologies for having to unexpectedly take this week off, folks, but it does happen every now and then.

 

However, you can rest assured that we’ll be back next week with a metric ton of Commander Legends: Battle for Baldur’s Gate content. It may take us as many episodes as there are words in that ridiculously long set title in order to cover all the goodies we’ve gotten.  There’s nothing quite like trying to drink out of the firehose of content to kick off the summer, is there?

 

Until then, enjoy the long weekend and remember the reason for the season: all of our young men and women who gave their lives in defense of our country.

 

God bless them, one and all.

 

–Mark

This entry is part 24 of 24 in the series No-Show Monday

 

Sometimes life hits you like Rowdy Roddy Piper in an alley and it’s less than conducive to podcast recording. We’re all fine, but just like Keith David we had to take a little breather before jumping back into the fight.

 

The good news is that we’ll be back with spoiler talk next week and assorted nonsense, so stay tuned! Here’s a preview: we mostly like the new cards, but we’re grumpy about having to learn yet another new name for old wedge colors.

 

You probably could have guessed that.

This entry is part 22 of 24 in the series No-Show Monday

 

Sorry for the interruption in our regularly scheduled shows, but through a combination of little annoying life factors, we had to take a week off to deal with… well, life.  Everything is fine, it’s just that stuff piles up sometimes and sometimes you don’t get to choose went you deal with that cue, you know?

 

On the bright side, we’ll be back next week with spoilers and Khans of Tarkir nonsense to talk about.  So enjoy the communal sugar rush that is Halloween and we’ll see you all in a week.

 

–Mark

 

This entry is part 21 of 24 in the series No-Show Monday

 

While I’m pretty sure that my laptop doesn’t have flying, the rest of my area will no doubt suffer some storm damage today, and unfortunately that doesn’t make for ideal conditions for podcast editing.

 

Thankfully, however, Adam and I were able to sneak in a recording session this morning so assuming my power doesn’t get knocked out for an entire week the next episode will drop on time. My apologies for the delay. Please blame Mother Nature and her once-in-a-generation storms for any inconvenience.

 

We will all be fine, but I really appreciate the listeners who’ve already reached out to me to see how we’re holding up.  You all know who you are and you’re awesome.

 

–Mark

This entry is part 20 of 24 in the series No-Show Monday

 

Life is all about priorities.  I genuinely love doing this podcast and talking to all kinds of folks about the dumb little pieces of cardboard that I have invested far too much time, energy, and money into over the years.

 

However, now that I have gained the creature type “Dad,” I feel it incumbent upon myself to honor the day set aside for sleeping in, grilling various meats, and copious amounts of sitting on the couch.  Sadly, those three things do not coincide with editing podcasts, which is what I would normally be doing, so this week’s episode will have to take a backseat for now.

 

To all the dads out there, Happy Father’s Day! Go barbeque something and relax. Tell your kids stories about the wild days of the ’90s; they won’t care, but it will make you feel good.

 

CommanderCast will return next week.

This entry is part 11 of 11 in the series The Power of the Dark Side

By Phil, AKA BeltFedWeapon

Political power grows out the barrel of a gun.
– Mao Tse Tung

 

When I play Mono-Black in EDH, it is almost invariably a control strategy – MBC (mono-black control).  As such, I take the political leanings of Chairman Mao to heart when helming the deck.  I’ve said it in this series before – Mono-Black decks should take what I have coined the ‘boots on neck’ style of politics; once you make your move you use absolute brute force to subdue your opponents.  The politics is less about dividing and conquering or hanging back until you can take the lead, but rather fueling out threat after threat until your opponents cannot answer them anymore and the game spirals out of control for them.  This typically means ramping and taking your lumps early, but then stabilizing with a board wipe or some other control piece and growing a position of dominance from there based upon what your deck and commander does.  One of Black’s main strengths is ramp, so it almost always entails getting ahead on mana to power out your board presence.  You never take your boot off of your opponent’s neck once you put it there.

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