This entry is part 498 of 498 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 460! This week Mark and Adam are feeling that deep dark fear that only comes when true Horror is near. That’s right, with the spooky season here the guys are preparing to face the terror of the best Horrors in all of Magic! But first, we have to take a moment to talk about everyone’s favorite horror, Atraxa, Praetors’ Voice! She is one of the best creatures to come to Commander from the preconstructed decks and it’s time to show her some love. Then we have a question we need to have answers. That being if you play a “bad” tribal deck do you try to play cards that can fill in where the tribe is lacking or do you go full throttle and enjoy the janky?

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 497 of 498 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 459! This week Mark and Adam are tapping their veins harder than a phlebotomist trying to go home early! This week the guys are all about the blood sucking vampires! Who’s the best Command… Edgar. It’s Edgar Markov. But Who’s the best runner-ups and who cards can be a real drain on your deck. Plus, we have some of the most fun and spicy cards you will need to get the blood flowing. But first, a quick discussion on where do the five color Commanders stand? are the strong independent cards that can whole their own or are they just generic cannon fodder to only be used for people who just want to run the best cards with little need for a Commander to support the deck they lead?

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 496 of 498 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 458! This week Mark and Adam going deep into the new Legendary creatures from Innistrad: Midnight Hunt to see which ones are worth being in the discussion of new Commanders of interest. Then the guys are going to go over a few of the other cards from the set they feel will be possible staples. But first, we have to take a moment to talk about the recent dropping of the banned hammer and why Golos, Tireless Pilgrim had it coming.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 495 of 498 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 457! As the sun sets and the moon rises, this week Mark and Adam must venture into the dark to learn about the mechanics of Innistrad: Midnight Hunt. But first the guys have to go over some of the last cards previewed from the set. Then we wrap thinks up with a quick look at the different cycles we have to see from the latest set. Will the guys make it till morning or will the evils of the night take hold and bring an end to those we hold dear?

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 494 of 498 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 456! This week Mark and Adam slays to the night as we head into the latest set from WotC, Innistrad: Midnight Hunt! First, the guys have a ton of spoilers to go over from the new set and then Adam tries to give a quick run down to Mark on how the Day/Night mechanic works. Follow that up with a quick look at Werewolves as a tribe and you got yourself an episode of Commandercast all wrapped up in a pretty little bow.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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This entry is part 493 of 498 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 455! While we maybe a little late to the party due to uncontrollable circumstances we’re coming to you a little earlier than usual. This week Mark and Adam just want it to stop. WotC did a Magic Showcase for all of the upcoming projects for next year. We have a return to some familiar planes, demons doing their best Godfather/Good Fellas impersonations, people fighting in the streets, and Magic cards flossing? So as the old farts we are we have to at least try to see if we can make any sense of this while giving our own take on the  future of the game. We follow this up with a look at side hand effects and if they’re worth being ran in your next game. Plus we take a moment to go over some of the most expensive cards to be release exclusively in Commander product over the years and try to determine if they warrant the price tag they have or are they just flashes in the pan that only got to be so costly by being so rare to get a hold of in today’s market.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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