This entry is part 467 of 468 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 429! This week Mark and Adam are stepping out, but don’t worry they’re not going anywhere because this week is Phasing week! What is Phasing, how does it work, and how can it help you in your next game? Well time to step outside the game to see what Phasing can do to help you when you step back in. But first, Reports have been released talking about how in a year when WotC had to deal with a pandemic, shut down of all in store and offline competitions, backlash from the community for the Companion mechanic, Walking Dead cards, and a bunch of issues with writers and artist… 2020 was somehow the most profitable year for Magic. Let the sink in… Yeah… So we’ve got to talk about this. Then to wrap things up, a quick tech segment worth cards from Mirage!

 

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

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CommanderCast Episode 429

Posted: February 22, 2021

 

Intros

 

Adam

 

Mark 

 

Keep up with the conversation on Facebook & Twitter.

 

Community

 

We discuss a Forbes article, “‘Magic The Gathering’ Had Its Best Financial Year Ever In 2020” and what that implies for our favorite cardboard crack addiction.

 

“Out of its many, many different gaming brands, the report singles out Magic: the Gathering (and Monopoly) as being a driving force in increased revenue in many of its regions. The report states that, in 2020, Magic made $581.2 million, an increase of 27% compared to 2019, despite Hasbro as a whole’s earnings reduced by 8% last year.

 

The thing that should be most appealing to fans is the news that these growths were offset by increased shipping and development costs. So not only was Magic a driving force for Hasbro’s gaming profits, it also received substantial funding for both making the game and getting it into the hands of players.

 

We already knew that the game’s best selling Spring set ever was 2020’s ‘Ikoria: Lair of Behemoths’, though, at the time, Hasbro was reporting a decline in gaming sales, including Magic. Hasbro CEO Brian Goldner said that, while revenues had fallen that quarter, “the brand [was] still performing well overall, and set up for a good second half of the year”. This latest news definitely confirms that, with the launches of sets like ‘Core 2021’, ‘Zendikar Rising’, ‘Jumpstart’ and ‘Commander Legends’ all helping pull the franchise back into increased profits.

 

While Wizards definitely made mistakes over the year that players have heavily criticized (Companions, The Walking Dead Secret Lair and the Jumpstart-in-Arena furore to name a few), the fact it had its best-performing year in the year the pandemic shut down all physical play is incredible.”

 

See also: Hasbro’s recent earning report 

  • MtG relevant slides: 12, 14-17

 

Mark’s totally uninformed take-aways:

  • Profitable quarters even in a pandemic + large amount of cash on hand lead me to think that we’ll get more weird, experimental ancillary products and a whole lot more Secret Lairs from popular IPs.

 

Interstitial fodder: 

  • Making my way through AFI’s Top 100 list (with one notable exception)
  • Best arcade games
  • New Mutants, specifically “The Demon Bear Saga”
  • Middle Earth: Shadow of War is fucking duuuuuumb, but fun.

 

Strategy

 

PHASING!!!

 

From MTG Wiki’s “Phasing” entry:

“During each player’s untap step, before the active player untaps, all phased-in permanents with phasing that player controls “phase out”. At the same time, all phased-out permanents under that player’s control “phase in.” Spells and abilities can also cause permanents to phase in or out. When a permanent phases out, it is treated as though it didn’t exist; a phased-out permanent can’t be affected by anything in the game that doesn’t specifically mention phased-out permanents.

 

When a permanent phases in or out, it does not change zones or leave the battlefield, so no enters-the-battlefield or leaves-the-battlefield triggered abilities will trigger. Any Auras, Equipments, and/or Fortifications attached to that permanent phase out with it; this is called “phasing out indirectly.” A permanent that phases in is treated by the game rules as the same object that phased out. As a result, (and unlike a permanent that is flickered), it retains any counters that were on it, and, if it’s a creature, it is unaffected by summoning sickness, so that it can attack and use activated abilities with the tap ({T}) or untap ({Q}) symbols in their activation costs during the turn it phases back in. Auras, Equipment, and/or Fortifications attached to that permanent “phase in indirectly” when the permanent itself phases in.

 

History

Phasing inspired the design of the Flicker-ability. R&D didn’t consider Phasing a well-understood mechanic, but used it nonetheless to clean up a few Oracle wordings early on. These were later reverted.).

 

For a long time, the only tournament-legal cards with phasing had been printed during Mirage block.

 

Change to keyword action

Thirteen years later it made a surprise return as a one-off on Commander 2017’s Teferi’s Protection. This featured a new reminder text: (When permanents are phased out, they’re treated as if they don’t exist. They phase in before you untap during your untap step.) As of Commander 2017, tokens which phase out phase back in the same as nontoken permanents, instead of ceasing to exist as a state-based action.

 

Technology

 

Mirage tech!!

 

Known quantities:

 

Corner-case weird stuff:

 

Personal faves:

 

Outtro/Contacts:

 

CommanderCast  – Email: commandercast(at)gmail(dot)com // twitter: (at)CommanderCast

 

Calvin – Email: captainredzone(at)gmail(dot)com  // twitter: (at)CaptainRedZone

 

Mark – Email: mahlerma(at)gmail(dot)com

 

Adam – (at)squire9999

 

Be sure to check out our CommanderCast Facebook page. 

 

And a big thanks to everyone here at the CommanderCast Network. We’ll see you next week with more community, strategy, and technology. Until then, LET’S GET IT!

Series Navigation<< CommanderCast Ep 428 – Kaldheim Commander Decks and Azorius TechCommanderCast Ep 430 – Another Brick in the Wall >>