This entry is part 482 of 487 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 444! This week Mark and Adam are looking over the horizon and taking a look at Modern a second time. If that was on the nose enough for you… the guys are looking at Commanders from Modern Horizons 2: Electric Boogaloo. There’s also a few cycles in the new set and you know we love to talk about those so they get a segment here as well. But before we fly off into the distance we need to ask… Has Magic become too expensive of a game to play now or are we just being cheap in our old age?

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

Read the rest of this entry »

This entry is part 481 of 487 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 443! This week Mark and Adam are taking a moment to go back in the past and giving a retro review of a possible overlooked set. With all the Modern Masters, Dragons people are finding in Dungeons, and the last sets requiring a Banned List discussion over multiple formats… the guys want to look back at a time when sets were more fun and entertaining. So today the guys are going back to Gatecrash! Do the mechanics from then still hold up after all this time? What cards that were game defining still see play all these years later? Can the set still stand with the cards of today or are they dust blowing in the ancient winds of the past? Plus we have a Community segment with exciting news if you leave in the New York area come September.

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

Read the rest of this entry »

This entry is part 480 of 487 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 442! This week Mark and Adam are giving you a bit of a mixed bag for today’s episode. So let’s break this one down for you. First, we got some spoilers for the upcoming set Modern Masters 2 and a few from the D&D: Adventures in the Forgotten Realms. Once we’re done with that we have a Strategy segment where the question of deck thinning is put on the table for discussion. Is it truly worth it to include cards for thinning your deck over just adding something else like draw or tutor effects? Then finally we wrap things up with a little protection. Listen, some times you need to play it safe. You never know when something harmful will come your way when you lay your stuff out on the table for the world to see. So you need some security for you most valuable creatures and what better then with a few ways to give them protection.

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

Read the rest of this entry »

This entry is part 479 of 487 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 441! This week Mark and Adam are down to get some gains! Listen, your 40 point life total is puny and skeptical at best. Any who plays this format can take that chump change total to 0 without really a second thought. Would you like more? Doing you deserve more? Well today the guys are going to teach you how to go from that weakling who gets stuff to a life gaining god! But, first a quick look at a topic we recently came across from the guys over at the YouTube channel, Nitpicking Nerds. Is attacking a valid win condition anymore? Today we throw our hats into the ring and drop our options on the subject.

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

Read the rest of this entry »

This entry is part 478 of 487 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 440! This week Mark and Adam going to try and answer the age old question… Does size really matter? Does it really matter how big or small your hand size is? What did you think I was talking about something else? But seriously, does it matter so much that you have no max hand size that you need to have cards and effects in your deck so you can have the biggest hand in the game? Well today the guys are going to take a moment to see if they can figure out if it’s worth it. But first, a quick look at an old school game with an MTG twist over on Scryfall.com. Then we wrap things up with a tech segment to help all of you who still need to have hands big enough to slap elephants.

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

 

Read the rest of this entry »

This entry is part 477 of 487 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 439! This week Mark and Adam are copying each other’s homework with the new Commander 2021 exclusive mechanic, Demonstrate. This new mechanic allows a player who cast a spell to gain an extra copy of it, but only if they allow another player to also have a copy of it! This could lead to some very interesting game states. But first, what is new with the Secret Lairs turn WotC? The guys want to go over some of the recent developments involving this product. Then they wrap things up with a tech segment around Magic’s most tech based card type, Artifacts!

 

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

 

Read the rest of this entry »