This entry is part 504 of 507 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 466! This week Mark and Adam are continuing with the their tribal deck theme based on our favorite apparitions! This week the Spirit tribe gets some extra love! This tribe has even more to offer than what can be contained in one episode. So come along and watch as the various specters show you that sometimes death is not the end.  But first, we have to ask… what’s in the box? No seriously… there’s a Mystery booster box that the guys want to talk about and to be honest… I don’t know what’s in it, where it’s from, or how to get it. BUT that just more of a reason to take a moment and find out.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

Read the rest of this entry »

This entry is part 503 of 507 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 465! This week Mark and Adam are giving up the ghost as they go into the world beyond in a spiritual form. This week is all about the Spirit tribe and what we feel they can be best used for in Commander! From the gothic plane Innistrad of the ancient lands of Kamigawa, what does this tribe bring to table when it’s time to go? Is there a real soul to these creatures of folklore or are they just a myth to scare the children? But first, we have to have a sit down talk with WotC as they are trying to sell you a deck made by Gavin himself… as a Secret Lair! That last one is a bit to unpack but we’ll give you our thoughts and try to lay it all out for you here.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

Read the rest of this entry »

This entry is part 432 of 507 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 402! This week Mark and Adam are talking about some new rules changes to Commander involving what happens when your Commander leaves the battlefield! But first, we all need some of that M21 Core Set goodness in our lives. Then the guys finish the episode off by discussing a few oddball cards from Kamigawa.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!

 

Ib Download

 

 

 

 

Read the rest of this entry »

This entry is part 305 of 507 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 293! We’re your weekly source for Community, Strategy, and Technology, hosted on MTGcast.com and our homesite: CommanderCast.com! Due to some extensive technical difficulties, we were unable to bring you this episode of CommanderCast last week. But we’re up and running again! So this week Mark and Adam are back and they kick things off with a long discussion on the Commander Precons and how they affect the format. They then move on to therapy when it’s time to talk about pet cards before they flip out on one of Magic’s most unpopular set!

So if you’re down with that all you have to do is click the IB!!!

 

Ib Download

 

 

Read the rest of this entry »

This entry is part 20 of 37 in the series Generally Speaking

By Imshan AKA Sinis

Back when I was creating a deck for each creature in the cycle of ascendants – Legendary flip creatures from Saviours of Kamigawa – I became enamoured with Neverending Torment.  Specifically when I was making the Kuon deck, I began to think of Neverending Torment as a spectacular win condition for a deck in the prison archetype.  The particular Kuon deck that ended up in the article was not supportive of Neverending Torment because it played a large amount of symmetrical discard effects, which would result in poor copies of Neverending Torment during my upkeep.  Even so, the black epic spell remained on my mind.

Why was Neverending Torment so compelling?  To me, it’s a very elegant win condition for prison style decks.  First, it will inevitably cause other players to lose.  Second, it continually reinforces the prison deck’s position.  Once you understand why these things are the case, it’s easy to see how this would be appealing in any prison deck: you exile all answers in each opponent’s library until they lose the game. Read the rest of this entry »