Strategy: “In General” – Multiplayer Archetypes
February 24, 2016
By Eric, AKA Grandpa Growth
Matchups are incredibly important in 1-v-1 Commander. The nature of specific decklists, and even minute changes in card selection, can dramatically change the texture of a Commander matchup. A lack of familiarity with the finer points can lead to preventable losses. In the world of casual multiplayer, Commander matchups receive much less attention, but are still just as important in determining the outcome of a game.
CommanderCast S11E5 [129]- Slugging it out with Rakdos
October 14, 2013
Posted by William & Calvin
Chances are that when you listen to this week’s episode, you’ll notice that I, William, am not on it. Why not? Well, let’s just say that making sure family gets taken care of is a higher priority for me than sitting around and talking to a bunch of nerds. Fortunately, one of those nerds is more than capable of picking up the reigns when I need to step out.
Calvin brings Cassidy back on poste haste to fill the gap so that Eric can join them and everyone enjoy the sick sadism that is….RAAAAAKDOOOOOS~ Come on in and hear what happens when you mix two horrible mechanics together (as far as EDH goes), and find out why everyone’s going to hate your guts.
Shownotes after the Ib.
Podcast: Play in new window | Download