This entry is part 496 of 542 in the series CommanderCast

Hello everyone and welcome to CommanderCast Episode 458! This week Mark and Adam going deep into the new Legendary creatures from Innistrad: Midnight Hunt to see which ones are worth being in the discussion of new Commanders of interest. Then the guys are going to go over a few of the other cards from the set they feel will be possible staples. But first, we have to take a moment to talk about the recent dropping of the banned hammer and why Golos, Tireless Pilgrim had it coming.

All that, plus our usual interstitial fodder, and all you have to do is Click the IB!!!


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This entry is part 23 of 37 in the series Generally Speaking

By Imshan AKA Sinis

One of the cards that turned some heads when M13 was spoiled was Worldfire.  The reaction from the internet community was understandable in a lot of ways.  Commander players often think that if a card costs more than six mana, it’s a “big n’ splashy” meant for Commander, rather than for Standard, and definitely not intended for use in Legacy, Modern or Limited.  Setting that conceit aside, the community reaction to Worldfire was largely negative, and playing it was predicted to be another acrimonious thing to do in Commander.

Worldfire received more official attention as well.  Before the official Commander forums went down – ironically, in fire of its own at the site’s hosting facilities – the Rules Committee stated that they had no intention of banning Worldfire pre-emptively, and that they intended to ‘watch it closely’.  Mostly this means two things: firstly, it is widely accepted that it has the potential to be unfun, and second, if you follow the letter of the Rules Committee ban list, it’s totally legit to burn the world down. Read the rest of this entry »